Unreal Engine

UE features, blueprints, performance, and pipeline integrations for teams.

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eu.36kr.com > en > p > 3973262998384902

Unreal Engine CEO Observes Latest World Model: Code-Driven Architecture & Video Model-Generated Visual Content

1+ week, 4+ hour ago   (1176+ words) In recent years, video generation models have made rapid progress in clarity, temporal consistency and controllability. Given text, images, camera trajectories or player actions, models are already capable of synthesizing coherent subsequent frames, which also gradually pushes the "interactive video…...


analyticsinsight.net > technology > best-unreal-game-development-companies-highly-recommended-for-client-satisfaction-and-reviews

Best Unreal Game Development Companies – Highly Recommended for Client Satisfaction and Reviews

1+ week, 11+ hour ago   (1640+ words) Unreal Engine is not the right engine for every game. If someone is building a very simple 2D mobile game, Unity or a lightweight engine may be the better choice. But when the project needs high-quality 3D visuals, open-world environments, realistic lighting,…...


egamers.io > the-sandbox-pushes-new-engine-build-lighting-animation-and-template-overhauls

The Sandbox pushes new engine build: lighting, animation and template overhauls

1+ week, 2+ day ago   (463+ words) The Sandbox has rolled out a new update to its creator engine, according to a company post on X. Four areas were named in that post: improved lighting and animations, additional templates and game examples, smoother workflows in the editor, and…...


cgchannel.com > 2026 > 09 > andras-ketzer-releases-fluidninja-live-2-for-unreal-engine

Andras Ketzer releases FluidNinja Live 2 for Unreal Engine

1+ week, 4+ day ago   (635+ words) The playable demo for FluidNinja Live 2, the new version of the popular Unreal Engine visual effects system, running on a mid-range Windows PC with NVIDIA GeForce RTX 3080 GPU. Developer Andras Ketzer has released FluidNinja Live 2, the long-awaited major update to…...


tech-insider.org

7 Games That Benefit Most From Unreal Engine Dev [2026]

1+ week, 6+ day ago   (720+ words) Modern studios choose Unreal Engine development services when they need advanced graphics, scalable systems, and efficient workflows for complex projects. While Unreal Engine can support almost any game genre, some types of games benefit more from its tools and technical…...


80.lv > articles > unity-s-stylized-water-3-is-getting-spline-based-river-modeler-tool

Unity's Stylized Water 3 Is Getting Spline-Based River Modeler Tool

3+ week, 3+ day ago   (264+ words) It's designed around Burst and the Job System, features segmented river output, automatic VFX/SFX integration, and more. Jonathan van Immerzeel, better known as Staggart Creations, has revealed that his River Modeler tool is being rebuilt as a dedicated Stylized…...


invenglobal.com > articles > 24955 > speeding-up-development-with-ai-uefn-supports-unreal-mcp-plugin-starting-aug-20

Speeding Up Development with AI: UEFN Supports 'Unreal MCP Plugin' Starting Aug. 20

3+ week, 4+ day ago   (248+ words) Epic Games announced today (Aug. 20) that the Unreal Model Context Protocol (MCP), which was introduced alongside the release of UE 5.8, is now supported in Unreal Editor for Fortnite (UEFN). This release version of MCP includes toolsets specifically crafted for UEFN,…...


invenglobal.com > articles > 24950 > next-gen-engine-unreal-engine-6-will-bring-a-shift-in-the-development-ecosystem

Next-Gen Engine 'Unreal Engine 6' "Will Bring a Shift in the Development Ecosystem"

3+ week, 4+ day ago   (424+ words) Epic Games hosted 'Unreal Fest Seoul 2026' for two days from today (the 20th) to the 21st at Westin Seoul Parnas. Unreal Fest is an annual event where Epic Games showcases the latest technology from its commercial engine 'Unreal Engine' and the Epic…...


80.lv > articles > true-first-person-mode-in-unreal-engine-s-game-animation-sample-project

True First-Person Mode In Unreal Engine's GASP

3+ week, 5+ day ago   (306+ words) FocalRig replaces aim offsets with precise procedural look and aim. Maks Maisak has showcased a use case for Focal Rig, his Control Rig plug-in for performant procedural animation. According to him, it took only 10 minutes to add a first-person mode…...