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News
How I created a dramatic fight scene for the cover of a fantasy book in the aesthetic that I grew up with
3+ hour, 24+ min ago (550+ words) Andrea Piparo shares his painting process and the ideas behind creating fantasy cover art. The publishing house Armenia Edizioni commissioned me to create this cover for RF Obsydios’s debut fantasy novel. I was asked to depict a young warrior, already…...
Crafting a Body Impression: Fun Techniques Revealed!
2+ day, 21+ hour ago (40+ words) Yahoo Join us as we explore creative and fun ways to capture body impressions! From unique materials to clever techniques, we'll show you how to make stunning crafts that will impress your friends....
Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept
2+ day, 23+ hour ago (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...
3D Animation of Stylized Vampire Inspired by Marvel Rivals & Arcane
4+ day, 6+ hour ago (243+ words) Mehdi Bounedjar recreated the character from Edwin Vorng's Stone Decay project. 3D Character Artist Mehdi Bounedjar unveiled a 3D model of a stylized vampire chatacter based on a concept by Artist Edwin Vorng. The character is from Vorng's personal project called Stone…...
Conversations with Christoph Brown The Amazing Etch Man®
4+ day, 18+ hour ago (1837+ words) Today we’d like to introduce you to Christoph Brown The Amazing Etch Man®. Hi Christoph Brown, please kick things off for us with an introduction to yourself and your story.“I was holding an Etch A Sketch when I was…...
How I create epic boss battle scenes without the 'fake' 3D look
5+ day, 9+ hour ago (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...
Animating Ronin Character With 2D Thinking In 3D Scene
6+ day, 8+ hour ago (216+ words) Pierrick Picaut has shared a few behind-the-scenes glimpses from his new animated short, The Chase. "Camera cheat: In this shot, the camera angle and focal length remain constant. It simply travels linearly through the canyon, with the character's root parented…...
3D Character Design By Samuel Selami In Dark Fantasy
1+ week, 1+ day ago (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....
3D Characters With Unreal Engine 5 By Andres Zambrano
1+ week, 3+ day ago (326+ words) Andres Zambrano, a skilled 3D artist based in the United States, masterfully brings heroic figures to life with intricate detail and dramatic lighting. Using tools like ZBrush, Maya, Substance Painter, Marvelous Designer, and Blender, he crafts stunning models with Unreal Engine…...
Meet the magical creatures inspired by shamanism, folklore … and an old Ikea bag - AOL
1+ week, 4+ day ago (440+ words) Woo Jin Joo’s studio is full of magic. Ceramic green goblin feet line the windowsill, disembodied furry legs jut out of one white wall and, on the table behind where the Korean-Chinese artist sits drinking tea, a headless being dressed…...